Dynamic Programming21 sections · 916 units
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DP Pattern and Importance

The four-step blueprint

Every 1D DP problem follows the same 44-step pattern:

1.1. Define your state

2.2. Write the transition (how to compute each state from previous states)

3.3. Set base cases

4.4. Extract the answer. \RightarrowIf your DP state is wrong, the entire solution breaks. Design it carefully so it captures all the information you need. Before I show you the first problem, pause and think: for House Robber, what information do you need at each step to make the right choice? Let us start with House Robber, a classic problem from Leetcode.